Initializing: .MonsterHunterWorldGameModeFactory Initializing: .GrimrockGameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\ModScript.dll: cannot find dependency Antlr3.Runtime, Version=3., Culture=neutral, PublicKeyToken=eb42632606e9261f Initializing: .FalloutNVGameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency Antlr3.Runtime, Version=3., Culture=neutral, PublicKeyToken=eb42632606e9261f Initializing: 4VR.Fallout4VRGameModeFactory Initializing: 4.Fallout4GameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency Antlr3.Runtime, Version=3., Culture=neutral, PublicKeyToken=eb42632606e9261f Initializing: 3.Fallout3GameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency Antlr3.Runtime, Version=3., Culture=neutral, PublicKeyToken=eb42632606e9261f
Initializing: .DragonsDogmaGameModeFactory Initializing: 2.DragonAge2GameModeFactory Initializing: 2.DarkSouls2GameModeFactory Initializing: .BreakingWheelGameModeFactory Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Trace file has been created: TraceLog20200825163426.txt If I try to update a mod or do a 100% replacement NMM is forced to close.